Beast Cutter |
|
A trick weapon wielded by the old hunters. This thick iron cleaver slices through the toughest of beast This crude weapon relies on brute force and is regrettably |
General Information
Physical ATK |
Blood ATK |
Arcane ATK |
Fire ATK |
Bolt ATK |
QS Bullet Use |
Durability |
---|---|---|---|---|---|---|
92 | 0 | 0 | 0 | 0 | 0 | 230 |
(Physical/Blunt) |
Special Attack | |||||||
---|---|---|---|---|---|---|---|
Slow Poison |
Rapid Poison |
Vs. the Kin |
Vs. Beasts |
||||
0 | 0 | 100 | 100 | ||||
Attribute Requirement |
Attribute Bonus |
||||||
11 | 9 | - | - | D | E | - | E |
Rally Potential |
Weapon Type Bonus ATK | |||
---|---|---|---|---|
Normal | Trick | |||
50 | Serrated | 20% | Serrated | 20% |
Trick Transform
Thick cleaver transforms into whip by sectioning the blade.
Availability
Found in Hunter's Nightmare on a body on a ledge on the path from the main plaza area to the cathedral.
Purchase from the Bath Messengers in Hunter's Dream for 20,000 Blood Echoes after acquiring one.
Move Set
Notes
- Primary Physical attack properties can be converted into Arcane, Fire, or Bolt via Blood Gems that provide the respective ATK bonus.
- Conversion occurs when affixing Blood Gems with an Add ATK+ and/or ATK UP +% bonus.
- Attack will scale based on Arcane scaling; Strength and Skill scaling will be ignored.
- Physical, Blunt, and Thrust primary attacks will be removed.
Upgrades
Name | Attribute Bonus | Blood Gem Imprints |
Materials | Blood Echoes |
|||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Beast Cutter | 92 | - | - | - | - | D | E | - | E | 0 | - | - | - |
Beast Cutter +1 | 101 | - | - | - | - | D | E | - | E | 1 | Blood Stone Shard | 3 | 240 |
Beast Cutter +2 | 110 | - | - | - | - | D | E | - | D | 1 | Blood Stone Shard | 5 | 280 |
Beast Cutter +3 | 119 | - | - | - | - | D | E | - | D | 2 | Blood Stone Shard | 8 | 340 |
Beast Cutter +4 | 128 | - | - | - | - | D | E | - | D | 2 | Twin Blood Stone Shards | 3 | 400 |
Beast Cutter +5 | 137 | - | - | - | - | D | E | - | D | 2 | Twin Blood Stone Shards | 5 | 460 |
Beast Cutter +6 | 146 | - | - | - | - | D | E | - | D | 3 | Twin Blood Stone Shards | 8 | 500 |
Beast Cutter +7 | 155 | - | - | - | - | D | E | - | D | 3 | Blood Stone Chunk | 3 | 560 |
Beast Cutter +8 | 164 | - | - | - | - | C | E | - | D | 3 | Blood Stone Chunk | 5 | 620 |
Beast Cutter +9 | 173 | - | - | - | - | C | E | - | D | 3 | Blood Stone Chunk | 8 | 660 |
Beast Cutter +10 | 184 | - | - | - | - | C | D | - | D | 3 | Blood Rock | 1 | 720 |
Blood Gem Imprints
Weapon Properties
- - Physical ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF. - - Blood ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES. - - Arcane ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES. - - Fire ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES. - - Bolt ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES. - - Durability
- Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.