Blue Elixir |
|
Dubious liquid medicine used in strange experiments |
General Information
No. Held (Max) |
Stored (Max) |
Usage Type | QS Bullet Use |
Attribute Bonus | Attribute Requirement | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
10 | 99 | Finite | - | - | - | - | - | - | - | - | - |
Purchase/Sell
Hunter's Dream
Vendor | Start | Sunset | Night | Red Moon | New Game #2 |
Sell | Prerequisite |
---|---|---|---|---|---|---|---|
Blood Echoes | - | - | - | - | - | - | None |
Insight | - | - | - | - | - | - | None |
Availability
- Given by impostor doctor for each NPC sent to Iosefka's Clinic.
- She will give a different reward for the afflicted beggar and young girl.
- Only available before the red moon.
- Purchase with Insight from Bath Messengers in the Hunter's Dream after acquiring the Cosmic Eye Watcher Badge.
Usage
- Reduce visibility of the user to enemies.
- The effect is more prominent (especially against NPC and enemy AI) when the user stands still.
- Helps to reduce the range at which enemies will pursue the user.
Notes
- Effects last for 30 seconds.
- Does not mitigate noise of sounds generated by actions, such as running, dashing, and attacking.
Progressing the Night: Game Progress
As you progress with your hunt, certain events will trigger a change to the world.
Time Triggers
- Start - Start a new game.
- Sunset - enter the Cathedral Ward for the first time.
- Night - Interact with the skull of a Cleric Beast on the altar of the Grand Cathedral.
- Red Moon - Approach the pale woman in white at the bottom of the Moonside Lake.