Burial Blade

Burial Blade

Burial Blade

Trick weapon wielded by Gehrman, the first hunter.

A masterpiece that defined the entire array of weapons
crafted at the workshop. It's blade is forged with siderite,
said to have fallen from the heavens.

Gehrman surely saw the hunt as a dirge of farewell, wishing
only that his prey might rest in peace, never again to awaken
to another harrowing nightmare.

General Information

Physical
ATK
Blood
ATK
Arcane
ATK
Fire
ATK
Bolt
ATK
QS Bullet
Use
Durability
80 0 30 0 0 0 200
(Physical/Thrust/Arcane)


Special Attack
Slow
Poison
Rapid
Poison
Vs.
the Kin
Vs.
Beasts
0 0 100 100
Attribute
Requirement
Attribute
Bonus
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
10 12 - - E C - D


Rally
Potential
Weapon Type Bonus ATK
Normal Trick
80 - - - -

Trick Transform

Curved blade transforms by combining with folding pole into a long scythe.

Availability

Purchase from the Bath Messenger in the Hunter's Dream for 60,000 Blood Echoes after acquiring the Old Hunter Badge.

Move Set

Notes

  • Cannot use any Left Hand Weapons while using the weapon in Trick form.
    • Pressing L2 will execute unique attacks (see Move Set for details).

Upgrades

Name PhysicalATK BloodATK ArcaneATK FireATK BoltATK Attribute Bonus Blood Gem
Imprints
Materials Blood
Echoes
Strength Skill Bloodtinge Arcane
Burial Blade 80 - 30 - - D C - D 0 - - -
Burial Blade +1 88 - 33 - - E C - D 1 Blood Stone Shard 3 240
Burial Blade +2 96 - 36 - - E C - D 1 Blood Stone Shard 5 280
Burial Blade +3 104 - 39 - - E C - D 2 Blood Stone Shard 8 340
Burial Blade +4 112 - 42 - - E C - D 2 Twin Blood Stone Shards 3 400
Burial Blade +5 120 - 45 - - E B - C 2 Twin Blood Stone Shards 5 460
Burial Blade +6 128 - 48 - - E B - C 3 Twin Blood Stone Shards 8 500
Burial Blade +7 136 - 51 - - E B - C 3 Blood Stone Chunk 3 560
Burial Blade +8 144 - 54 - - E B - C 3 Blood Stone Chunk 5 620
Burial Blade +9 152 - 57 - - E B - B 3 Blood Stone Chunk 8 660
Burial Blade +10 160 - 60 - - D B - B 3 Blood Rock 1 720

Blood Gem Imprints

Radial/Waning/Radial


Weapon Properties

PhysicalATK - Physical ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF.
BloodATK - Blood ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES.
ArcaneATK - Arcane ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES.
FireATK - Fire ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES.
BoltATK - Bolt ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES.
PhysATK - Durability
Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.

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