Chalice Dungeons


General Information

Use the Ritual Altar to create a Chalice Dungeon with a chalice ritual, or to search for Chalice Dungeons created by hunters in other worlds.

Pthumeru

Icon Dungeon Name Depth Blood Echos Materials Additional Rites Chalice Location
pthumeru_chalice_thumb.png Pthumeru 1 1,000 Ritual Blood (1) x2 None Dropped from Blood-Starved Beast
pthumeru_root_chalice_thumb.png Pthumeru Root 1 1,000 Ritual Blood (1) x2
Tomb Mould (1) x3
None Dropped from penultimate boss in Pthumeru
central_pthumeru_chalice_thumb.png Central Pthumeru 2 1,800 Ritual Blood (2) x6 None Dropped from final boss in Pthumeru
central_pthumeru_root_chalice_thumb.png Central Pthumeru Root 2 1,800 Ritual Blood (2) x8
Tomb Mould(2) x6
Fetid Offering Dropped from penultimate boss in Central Pthumeru
lower_pthumeru_chalice_thumb.png Lower Pthumeru 3 3,200 Ritual Blood (3) x9 None Dropped from final boss in Central Pthumeru
lower_pthumeru_root_chalice_thumb.png Lower Pthumeru Root 3 3,200 Ritual Blood (3) x12
Tomb Mould (3) x8
Fetid Offering
Rotted Offering
Dropped from penultimate boss in Lower Pthumeru
sinister_lower_pthumeru_root_chalice_thumb.png Sinister Lower Pthumeru Root 3 3,200 Ritual Blood (3) x12
Tomb Mould (3) x8
Sinister Bell Purchase from Bath Messengers in Lower Pthumeru,
behind an illusory wall.
c5wsBXX.jpg Defiled 4 5,500 Ritual Blood (4) x9
Bastard of Loran x2
Arcane Haze x22
None Dropped from final boss of Lower Pthumeru
c5wsBXX.jpg Cursed and Defiled Root 4 5,500 Ritual Blood (4) x10
Tomb Mould (4) x6
Fetid Offering
Rotted Offering
Curse
Dropped from penultimate boss of Defiled
8Q40mV4.jpg Great Pthumeru Ihyll 5 11,500 Ritual Blood (5) x9
Red Jelly x4
Arcane Haze x25
Living String x1
None Dropped from final boss of Defiled
m1FG0jY.jpg Pthumeru Ihyll Root 5 11,500 Ritual Blood (5) x15
Tomb Mould (5) x15
Red Jelly x2
Fetid Offering
Rotted Offering
Curse
Dropped from penultimate boss of Great Pthumeru Ihyll
Yja78sR.jpg Sinister Pthumeru Ihyll Root 5 11,500 Ritual Blood (5) x15
Tomb Mould (5) x15
Red Jelly x2
Sinister Bell Purchase from Bath Messenger (Blood Echoes) in
Great Pthumeru Ihyll for 16,000 Blood Echoes

Hintertomb

Icon Dungeon Name Depth Blood Echos Materials Additional Rites Chalice Location
hintertomb_chalice_thumb.png Hintertomb 2 1,800 Ritual Blood (2) x3
Bloodshot Eyeball x3
None Bonus Room chest in Central Pthumeru: Layer 2
hintertomb_root_chalice_thumb.png Hintertomb Root 2 1,800 Ritual Blood (2) x8
Tomb Mould (2) x10
Bloodshot Eyeball x3
Fetid Offering Dropped from penultimate boss in Hintertomb
lower_hintertomb_chalice_thumb.png Lower Hintertomb 3 3,200 Ritual Blood (3) x6
Bloodshot Eyeball x6
None Dropped from final boss in Hintertomb
Ovi4Q96.jpg Lower Hintertomb Root 3 3,200 Ritual Blood (3) x12
Tomb Mould (3) x3
Bloodshot Eyeball x6
Fetid Offering
Rotted Offering
Dropped from final boss in Lower Hintertomb
sinister_hintertomb_root_chalice_thumb.png Sinister Hintertomb Root 3 3,200 Ritual Blood (3) x12
Tomb Mould (3) x3
Bloodshot Eyeball x6
Sinister Bell Purchase from Bath Messenger (Blood Echoes) in
Lower Hintertomb for 10,000 Blood Echoes

Ailing Loran

Icon Dungeon Name Depth Blood Echos Materials Additional Rites Chalice Location
ailing_loran_chalice_thumb.png Ailing Loran 4 5,500 Ritual Blood (4) x9
Coldblood Flowerbud x4
None Dropped from Amygdala
29RDgv0.jpg Ailing Loran Root 4 5,500 Ritual Blood (4) x14
Coldblood Flowerbud x3
Tomb Mould (4) x3
Fetid Offering
Rotted Offering
Dropped from penultimate boss in Ailing Loran
mgkRb9x.png Lower Loran 5 11,500 Ritual Blood (5) x9
Blooming Coldblood Flower x4
None Dropped from final boss in Ailing Loran
7C3miRG.jpg Lower Ailing Loran Root 5 11,500 Ritual Blood (5) x13
Blooming Coldblood Flower x4
Tomb Mould (5) x5
Red Jelly x1
Fetid Offering
Rotted Offering
Curse
Dropped from final boss in Lower Loran
4m0EWaJ.png Sinister Lower Loran Root 5 11,500 Ritual Blood (5) x13
Blooming Coldblood Flower x4
Tomb Mould (5) x5
Red Jelly x1
Sinister Bell Purchase from Bath Messenger (Blood Echoes) in
Lower Loran for 18,000 Blood Echoes

Isz

Icon Dungeon Name Depth Blood Echos Materials Additional Rites Chalice Location
great_isz_chalice_thumb.png Great Isz 5 11,500 Ritual Blood (5) x9
Pearl Slug x3
Arcane Haze x25
None Dropped from Ebrietas, Daughter of the Cosmos
FKvHz6J.jpg Isz Root 5 11,500 Ritual Blood (5) x13
Tomb Mould (5) x5
Pearl Slug x3
Red Jelly x1
Fetid Offering
Rotted Offering
Curse
Dropped from final boss in Great Isz
yFoXtLn.jpg Sinister Isz Root 5 11,500 Ritual Blood (5) x13
Tomb Mould (5) x5
Pearl Slug x3
Red Jelly x1
Sinister Bell Purchase from Bath Messenger (Blood Echoes) in
Great Isz for 20,000 Blood Echoes

Flowchart

  • Courtesy of reddit (If someone remember the original creator, feel free to add credit)
gYMTMAX.jpg

Notes

  • The overall difficulty of a dungeon is determined by its depth. It also helps measure your progress within a dungeon group (Pthumeru, Hintertomb, Loran and Isz). The lowest depth you can reach is five.
  • Here are some recommended levels for the different depths. Depth 1: Level 25 - Depth 2: Level 35 - Depth 3: Level 60 - Depth 4: Level 80 - Depth 5: Level 100
  • Layers are a way of measuring your progress within an individual dungeon. Most dungeons will consist of three layers, but a fourth layer can rarely be generated as well. Each layer will contain a dungeon floor complete with a boss door, boss lever and a boss.
  • Bonus rooms can commonly be found in dungeons. They appear either before the main dungeon or before a boss room. Some dungeons may have two bonus rooms per layer, or none at all. All bonus rooms will contain a special coffin chest containing loot. You may be able to find weapons with unique Blood Gem Imprints, Blood Gems, and Caryll Runes among other treasure in "root" dungeons.
  • Progression dungeons (chalices which do not contain "Root" in their item name) can still have some amount of variance to them, and boss type and location via layers are not guaranteed to be consistent for everyone. Most dungeons will consist of three total layers, but a rare fourth layer may be created. In these situations, chalice item rewards are shifted downward by one layer. A chalice which should be given as a reward for completing Layer 3 would instead be given on Layer 4. Bosses which appear one layer above the final layer have been listed as penultimate.
  • Dungeons which contain Bath Messengers may not have the merchant appear in the same layer or room for everyone. They typically appear in your final progression dungeon per area (Pthumeru, Hintertomb, Ailing Loran, Isz), but may appear in earlier dungeons on random layers and rooms.
  • Progression and Root chalice drops are based off of layers rather than bosses. In rare cases where a fourth layer is generated, your second, third and/or fourth layer bosses may be different.
  • Additional Rites use special materials which can be used when crafting a chalice dungeon to make it more difficult. You may apply multiple additional rites provided you have the materials, and that that the dungeon supports additional rites.
  • If you decide to spare Patches the Spider at the lecture hall, he will become a merchant in the chalice dungeon and sell consumables, though what he sells is incredibly expensive compared to the Bath Messenger.
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