Chalice Dungeons
General Information
Use the Ritual Altar to create a Chalice Dungeon with a chalice ritual, or to search for Chalice Dungeons created by hunters in other worlds.
Pthumeru
Hintertomb
Icon | Dungeon Name | Depth | Blood Echos | Materials | Additional Rites | Chalice Location |
---|---|---|---|---|---|---|
Hintertomb | 2 | 1,800 | Ritual Blood (2) x3 Bloodshot Eyeball x3 |
None | Bonus Room chest in Central Pthumeru: Layer 2 | |
Hintertomb Root | 2 | 1,800 | Ritual Blood (2) x8 Tomb Mould (2) x10 Bloodshot Eyeball x3 |
Fetid Offering | Dropped from penultimate boss in Hintertomb | |
Lower Hintertomb | 3 | 3,200 | Ritual Blood (3) x6 Bloodshot Eyeball x6 |
None | Dropped from final boss in Hintertomb | |
Lower Hintertomb Root | 3 | 3,200 | Ritual Blood (3) x12 Tomb Mould (3) x3 Bloodshot Eyeball x6 |
Fetid Offering Rotted Offering |
Dropped from final boss in Lower Hintertomb | |
Sinister Hintertomb Root | 3 | 3,200 | Ritual Blood (3) x12 Tomb Mould (3) x3 Bloodshot Eyeball x6 |
Sinister Bell | Purchase from Bath Messenger (Blood Echoes) in Lower Hintertomb for 10,000 Blood Echoes |
Ailing Loran
Icon | Dungeon Name | Depth | Blood Echos | Materials | Additional Rites | Chalice Location |
---|---|---|---|---|---|---|
Ailing Loran | 4 | 5,500 | Ritual Blood (4) x9 Coldblood Flowerbud x4 |
None | Dropped from Amygdala | |
Ailing Loran Root | 4 | 5,500 | Ritual Blood (4) x14 Coldblood Flowerbud x3 Tomb Mould (4) x3 |
Fetid Offering Rotted Offering |
Dropped from penultimate boss in Ailing Loran | |
Lower Loran | 5 | 11,500 | Ritual Blood (5) x9 Blooming Coldblood Flower x4 |
None | Dropped from final boss in Ailing Loran | |
Lower Ailing Loran Root | 5 | 11,500 | Ritual Blood (5) x13 Blooming Coldblood Flower x4 Tomb Mould (5) x5 Red Jelly x1 |
Fetid Offering Rotted Offering Curse |
Dropped from final boss in Lower Loran | |
Sinister Lower Loran Root | 5 | 11,500 | Ritual Blood (5) x13 Blooming Coldblood Flower x4 Tomb Mould (5) x5 Red Jelly x1 |
Sinister Bell | Purchase from Bath Messenger (Blood Echoes) in Lower Loran for 18,000 Blood Echoes |
Isz
Icon | Dungeon Name | Depth | Blood Echos | Materials | Additional Rites | Chalice Location |
---|---|---|---|---|---|---|
Great Isz | 5 | 11,500 | Ritual Blood (5) x9 Pearl Slug x3 Arcane Haze x25 |
None | Dropped from Ebrietas, Daughter of the Cosmos | |
Isz Root | 5 | 11,500 | Ritual Blood (5) x13 Tomb Mould (5) x5 Pearl Slug x3 Red Jelly x1 |
Fetid Offering Rotted Offering Curse |
Dropped from final boss in Great Isz | |
Sinister Isz Root | 5 | 11,500 | Ritual Blood (5) x13 Tomb Mould (5) x5 Pearl Slug x3 Red Jelly x1 |
Sinister Bell | Purchase from Bath Messenger (Blood Echoes) in Great Isz for 20,000 Blood Echoes |
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Flowchart
- Courtesy of reddit (If someone remember the original creator, feel free to add credit)
Notes
- The overall difficulty of a dungeon is determined by its depth. It also helps measure your progress within a dungeon group (Pthumeru, Hintertomb, Loran and Isz). The lowest depth you can reach is five.
- Here are some recommended levels for the different depths. Depth 1: Level 25 - Depth 2: Level 35 - Depth 3: Level 60 - Depth 4: Level 80 - Depth 5: Level 100
- Layers are a way of measuring your progress within an individual dungeon. Most dungeons will consist of three layers, but a fourth layer can rarely be generated as well. Each layer will contain a dungeon floor complete with a boss door, boss lever and a boss.
- Bonus rooms can commonly be found in dungeons. They appear either before the main dungeon or before a boss room. Some dungeons may have two bonus rooms per layer, or none at all. All bonus rooms will contain a special coffin chest containing loot. You may be able to find weapons with unique Blood Gem Imprints, Blood Gems, and Caryll Runes among other treasure in "root" dungeons.
- Progression dungeons (chalices which do not contain "Root" in their item name) can still have some amount of variance to them, and boss type and location via layers are not guaranteed to be consistent for everyone. Most dungeons will consist of three total layers, but a rare fourth layer may be created. In these situations, chalice item rewards are shifted downward by one layer. A chalice which should be given as a reward for completing Layer 3 would instead be given on Layer 4. Bosses which appear one layer above the final layer have been listed as penultimate.
- Dungeons which contain Bath Messengers may not have the merchant appear in the same layer or room for everyone. They typically appear in your final progression dungeon per area (Pthumeru, Hintertomb, Ailing Loran, Isz), but may appear in earlier dungeons on random layers and rooms.
- Progression and Root chalice drops are based off of layers rather than bosses. In rare cases where a fourth layer is generated, your second, third and/or fourth layer bosses may be different.
- Additional Rites use special materials which can be used when crafting a chalice dungeon to make it more difficult. You may apply multiple additional rites provided you have the materials, and that that the dungeon supports additional rites.
- If you decide to spare Patches the Spider at the lecture hall, he will become a merchant in the chalice dungeon and sell consumables, though what he sells is incredibly expensive compared to the Bath Messenger.
page revision: 124, last edited: 28 Jan 2017 05:16