![]() |
Flamesprayer |
A special weapon used by certain members of the Healing Not the most efficient weapon by any stretch, but sometimes Besides, the beasts of Yharnam can always use a good |
General Information
Physical ATK |
Blood ATK |
Arcane ATK |
Fire ATK |
Bolt ATK |
QS Bullet Use |
Durability |
---|---|---|---|---|---|---|
0 | 0 | 0 | 45 | 0 | 1 | 100 |
(Fire) |
Special Attack | |||||||
---|---|---|---|---|---|---|---|
Slow Poison |
Rapid Poison |
Vs. the Kin |
Vs. Beasts |
||||
0 | 0 | 100 | 100 | ||||
Attribute Requirement |
Attribute Bonus |
||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
- | 8 | - | 8 | - | - | - | D |
Rally Potential |
Weapon Type Bonus ATK | |||
---|---|---|---|---|
Normal | Trick | |||
- | - | - | - | - |
Availability
- Purchase from the Bath Messenger in the Hunter's Dream for 8,000 Blood Echoes after acquiring the Radiant Sword Hunter Badge.
Notes
- Holding down the trigger consumes 1.4 Quicksilver Bullets every second.
Upgrades
Name | ![]() |
![]() |
![]() |
![]() |
![]() |
Attribute Bonus | Blood Gem Imprints |
Materials | Blood Echoes |
||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
||||||||||
Flamesprayer | 0 | 0 | 0 | 45 | 0 | - | - | - | D | 0 | - | - | - |
Flamesprayer +1 | 0 | 0 | 0 | 50 | 0 | - | - | - | D | 0 | Blood Stone Shard | 3 | 160 |
Flamesprayer +2 | 0 | 0 | 0 | 55 | 0 | - | - | - | D | 0 | Blood Stone Shard | 5 | 200 |
Flamesprayer +3 | 0 | 0 | 0 | 60 | 0 | - | - | - | D | 0 | Blood Stone Shard | 8 | 220 |
Flamesprayer +4 | 0 | 0 | 0 | 65 | 0 | - | - | - | D | 0 | Twin Blood Stone Shards | 3 | 260 |
Flamesprayer +5 | 0 | 0 | 0 | 70 | 0 | - | - | - | D | 0 | Twin Blood Stone Shards | 5 | 300 |
Flamesprayer +6 | 0 | 0 | 0 | 75 | 0 | - | - | - | D | 0 | Twin Blood Stone Shards | 8 | 340 |
Flamesprayer +7 | 0 | 0 | 0 | 80 | 0 | - | - | - | C | 0 | Blood Stone Chunk | 3 | 380 |
Flamesprayer +8 | 0 | 0 | 0 | 85 | 0 | - | - | - | C | 0 | Blood Stone Chunk | 5 | 400 |
Flamesprayer +9 | 0 | 0 | 0 | 90 | 0 | - | - | - | B | 0 | Blood Stone Chunk | 8 | 440 |
Flamesprayer +10 | 0 | 0 | 0 | 95 | 0 | - | - | - | B | 0 | Blood Rock | 1 | 480 |
Progressing the Night: Game Progress
As you progress with your hunt, certain events will trigger a change to the world.
Time Triggers
- Start - Start a new game.
- Sunset - enter the Cathedral Ward for the first time.
- Night - Interact with the skull of a Cleric Beast on the altar of the Grand Cathedral.
- Red Moon - Approach the pale woman in white at the bottom of the Moonside Lake.