Numbing Mist
Numbing Mist |
|
Throw to create a mist cloud that numbs a hunter's |
General Information
No. Held (Max) |
Stored (Max) |
Usage Type | QS Bullet Use |
Attribute Bonus | Attribute Requirement | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
10 | 99 | Finite | - | - | - | - | - | - | - | - | - |
Purchase/Sell
Hunter's Dream
Vendor | Start | Sunset | Night | Red Moon | New Game #2 |
Sell | Prerequisite |
---|---|---|---|---|---|---|---|
Blood Echoes | - | - | - | - | - | - | None |
Insight | - | - | - | - | - | - | None |
Availability
- Drops from slain Cain's servants (Rapier).
- Purchase with Insight from the Bath Messenger in the Hunter's Dream.
Usage
- Throw; breaks upon hitting a surface, enemy, or NPC, spreading a mist that afflicting any target within
- Effective on all hostile NPC hunters and Vicar Amelia.
Notes
- Effective during online play as both Adversaries and Co-operators can heal themselves.
- Identical function to Lloyd's Talisman from Dark Souls.
- Particularly useful against Vicar Amelia as it blocks her healing prayers.
Definitions
- Beckoner
- Hunter attempting to beckon other hunters into their world for cooperation.
May also be referred to as a Host. - Co-operator
- Hunter beckoned into the world of another hunter for cooperation.
May also be referred to as a Guest or Ally. - Confederate
- Hunter that has memorized Impurity and is beckoned for cooperation.
In terms of mechanics, a League confederate is much the same as a regular Co-operator.
When a boss is slain with at least one Confederate who survives the encounter, Vermin will be rewarded to hunters that have memorized Impurity. - Adversary
- Hunter beckoned into the world of another hunter with the goal of slaying the Beckoner.
Can be targeted and attacked by Co-operators and vice-versa. May also be referred to as an Invader or Hostile Guest.
page revision: 9, last edited: 01 Mar 2017 07:09