Quicksilver Bullets
Quicksilver Bullets |
|
Special bullets used with hunter firearms. |
General Information
No. Held (Max) |
Stored (Max) |
Usage Type | QS Bullet Use |
Attribute Bonus | Attribute Requirement | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
20 | 600 | Finite | - | - | - | - | - | - | - | - | - |
Purchase/Sell
Hunter's Dream
Vendor | Start | Sunset | Night | Red Moon | New Game #2 |
Sell | Prerequisite |
---|---|---|---|---|---|---|---|
Blood Echoes | 160 | 240 | 320 | 400 | 500 | 30 | None |
Chalice Dungeons
Vendor | Start | Sunset | Night | Red Moon | New Game #2 |
Sell | Prerequisite |
---|---|---|---|---|---|---|---|
Bath Messenger | - | 600 | 1500 | 3000 | 4500 | - | None |
Patches the Spider | - | 750 | 1800 | 3700 | 5600 | - | Amygdala has been slain. Patches, the Spider is alive after confronting him in the Lecture Building. |
Availability
- Drops from enemies.
- Purchase with Blood Echoes from Bath Messengers.
Usage
- Ammunition which allows the use of firearms, hunter tools, and some trick weapons.
Notes
- Pressing Up on the D-pad will generate Emergency QS Bullets at the expense of 30% of HP.
- If there are any Emergency QS Bullets in inventory, they will always be expended before regular inventory.
- Emergency QS Bullet inventory is indicated in red and preceded by a "+" symbol under regular inventory.
- Emergency QS Bullet inventory is lost upon dying or returning to the Hunter's Dream.
- Inventory is not lost upon returning to a lamp via Hunter's Mark or Bold Hunter's Mark.
- Upon dying, using an item to return to a lamp, or using a lamp to return to the Hunter's Dream, your inventory is refilled up to twenty (20) from any available in storage.
page revision: 15, last edited: 16 Apr 2017 07:46