Rakuyo

Rakuyo

Rakuyo

Hunter weapon wielded by Lady Maria of the Astral
Clocktower.
A trick sword originated in the same country as the
Cainhurst Chikage, only this sword feeds not off blood, but
instead demands great dexterity.
Lady Maria was fond of this aspect of the Rakuyo, as she
frowned upon blood blades, despite being a distant relative
of the queen.
One day, she abandoned her beloved Rakuyo, casting it
into a dark well, when she could stomach it no
longer.

General Information

Physical
ATK
Blood
ATK
Arcane
ATK
Fire
ATK
Bolt
ATK
QS Bullet
Use
Durability
82 0 0 0 0 0 200
(Physical/Thrust)


Special Attack
Slow
Poison
Rapid
Poison
Vs.
the Kin
Vs.
Beasts
0 0 100 100
Attribute
Requirement
Attribute
Bonus
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
10 20 - - - C - D


Rally
Potential
Weapon Type Bonus ATK
Normal Trick
60 - - - -

Trick Transform

Long blade with a second blade in lieu of a pommel transforms by splitting at its handle into a longsword and shortsword pair.

Availability

Found in the Fishing Hamlet. Dropped from the Giant Fishman (Unarmed) in the well near the beginning of the area. The well in question will be patrolled by a Giant Fishman (Anchor), while the one with the weapon is latched onto the ceiling. Reducing the patrolling Giant Fishman's HP to half will prompt the one on the ceiling to fall to the floor and engage the player.

Purchase from the Bath Messengers in Hunter's Dream for 50,000 Blood Echoes after acquiring one.

Move Set

Notes

  • Primary Physical attack properties can be converted into Arcane, Fire, or Bolt via Blood Gems that provide the respective ATK bonus.
    • Conversion occurs when affixing Blood Gems with an Add ATK+ and/or ATK UP +% bonus.
    • Attack will scale based on Arcane scaling; Strength and Skill scaling will be ignored.
    • Physical, Blunt, and Thrust primary attacks will be removed.

Upgrades

Name PhysicalATK BloodATK ArcaneATK FireATK BoltATK Attribute Bonus Blood Gem
Imprints
Materials Blood
Echoes
Strength Skill Bloodtinge Arcane
Rakuyo 82 - - - - - C - D 0 - - -
Rakuyo +1 90 - - - - - C - D 1 Blood Stone Shard 3 200
Rakuyo +2 98 - - - - - B - D 1 Blood Stone Shard 5 260
Rakuyo +3 106 - - - - - B - D 2 Blood Stone Shard 8 300
Rakuyo +4 114 - - - - - B - D 2 Twin Blood Stone Shards 3 360
Rakuyo +5 122 - - - - - B - D 2 Twin Blood Stone Shards 5 400
Rakuyo +6 130 - - - - - B - D 3 Twin Blood Stone Shards 8 440
Rakuyo +7 138 - - - - - A - D 3 Blood Stone Chunk 3 500
Rakuyo +8 146 - - - - - A - D 3 Blood Stone Chunk 5 540
Rakuyo +9 152 - - - - - A - D 3 Blood Stone Chunk 8 600
Rakuyo +10 164 - - - - - A - C 3 Blood Rock 1 640

Blood Gem Imprints

Radial/Radial/Triangle


Weapon Properties

PhysicalATK - Physical ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF.
BloodATK - Blood ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES.
ArcaneATK - Arcane ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES.
FireATK - Fire ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES.
BoltATK - Bolt ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES.
PhysATK - Durability
Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.

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