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Rakuyo |
Hunter weapon wielded by Lady Maria of the Astral |
General Information
Physical ATK |
Blood ATK |
Arcane ATK |
Fire ATK |
Bolt ATK |
QS Bullet Use |
Durability |
---|---|---|---|---|---|---|
82 | 0 | 0 | 0 | 0 | 0 | 200 |
(Physical/Thrust) |
Special Attack | |||||||
---|---|---|---|---|---|---|---|
Slow Poison |
Rapid Poison |
Vs. the Kin |
Vs. Beasts |
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0 | 0 | 100 | 100 | ||||
Attribute Requirement |
Attribute Bonus |
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10 | 20 | - | - | - | C | - | D |
Rally Potential |
Weapon Type Bonus ATK | |||
---|---|---|---|---|
Normal | Trick | |||
60 | - | - | - | - |
Trick Transform
Long blade with a second blade in lieu of a pommel transforms by splitting at its handle into a longsword and shortsword pair.
Availability
Found in the Fishing Hamlet. Dropped from the Giant Fishman (Unarmed) in the well near the beginning of the area. The well in question will be patrolled by a Giant Fishman (Anchor), while the one with the weapon is latched onto the ceiling. Reducing the patrolling Giant Fishman's HP to half will prompt the one on the ceiling to fall to the floor and engage the player.
Purchase from the Bath Messengers in Hunter's Dream for 50,000 Blood Echoes after acquiring one.
Move Set
Notes
- Primary Physical attack properties can be converted into Arcane, Fire, or Bolt via Blood Gems that provide the respective ATK bonus.
- Conversion occurs when affixing Blood Gems with an Add ATK+ and/or ATK UP +% bonus.
- Attack will scale based on Arcane scaling; Strength and Skill scaling will be ignored.
- Physical, Blunt, and Thrust primary attacks will be removed.
Upgrades
Name | ![]() |
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Attribute Bonus | Blood Gem Imprints |
Materials | Blood Echoes |
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Rakuyo | 82 | - | - | - | - | - | C | - | D | 0 | - | - | - |
Rakuyo +1 | 90 | - | - | - | - | - | C | - | D | 1 | Blood Stone Shard | 3 | 200 |
Rakuyo +2 | 98 | - | - | - | - | - | B | - | D | 1 | Blood Stone Shard | 5 | 260 |
Rakuyo +3 | 106 | - | - | - | - | - | B | - | D | 2 | Blood Stone Shard | 8 | 300 |
Rakuyo +4 | 114 | - | - | - | - | - | B | - | D | 2 | Twin Blood Stone Shards | 3 | 360 |
Rakuyo +5 | 122 | - | - | - | - | - | B | - | D | 2 | Twin Blood Stone Shards | 5 | 400 |
Rakuyo +6 | 130 | - | - | - | - | - | B | - | D | 3 | Twin Blood Stone Shards | 8 | 440 |
Rakuyo +7 | 138 | - | - | - | - | - | A | - | D | 3 | Blood Stone Chunk | 3 | 500 |
Rakuyo +8 | 146 | - | - | - | - | - | A | - | D | 3 | Blood Stone Chunk | 5 | 540 |
Rakuyo +9 | 152 | - | - | - | - | - | A | - | D | 3 | Blood Stone Chunk | 8 | 600 |
Rakuyo +10 | 164 | - | - | - | - | - | A | - | C | 3 | Blood Rock | 1 | 640 |
Blood Gem Imprints
Weapon Properties
- Physical ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF. - Blood ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES. - Arcane ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES. - Fire ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES. - Bolt ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES. - Durability
- Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.