Reiterpallasch |
|
Weapon wielded by the Knights of Cainhurst. Combines an elegant knight's sword with the The old nobles, long-time imbibers of blood, are no strangers |
General Information
Physical ATK |
Blood ATK |
Arcane ATK |
Fire ATK |
Bolt ATK |
QS Bullet Use |
Durability |
---|---|---|---|---|---|---|
75 | 75 | 0 | 0 | 0 | 1 | 150 |
(Physical/Thrust/Blood) |
Special Attack | |||||||
---|---|---|---|---|---|---|---|
Slow Poison |
Rapid Poison |
Vs. the Kin |
Vs. Beasts |
||||
0 | 0 | 100 | 100 | ||||
Attribute Requirement |
Attribute Bonus |
||||||
8 | 12 | 10 | - | E | C | E | D |
Rally Potential |
Weapon Type Bonus ATK | |||
---|---|---|---|---|
Normal | Trick | |||
80 | - | - | - | - |
Trick Transform
Rapier transforms by folding blade aside to expose and use firearm.
Availability
Found in Forsaken Cainhurst Castle. Just after entering the castle's interior, in the main hall with all the widow Forsaken Castle Spirits, head straight until your reach the bottom of the staircase. Look to your right, there will be a chest in the far right corner containing the weapon.
Purchase from Bath Messengers in the Hunter's Dream for 18,000 Blood Echoes after acquiring the Cainhurst Badge.
Move Set
Notes
- Decent pairing with high-costing firearms or Left Hand Weapons that do not consume Quicksilver Bullets, such as the Torch, Hunter Torch, or Wooden Shield.
- The firearm shots can stagger enemies.
- The Rifle Spear description gives implications that it could have been based off of this weapon.
Upgrades
Name | Attribute Bonus | Blood Gem Imprints |
Materials | Blood Echoes |
|||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Reiterpallasch | 75 | 75 | - | - | - | E | D | D | D | 0 | - | - | - |
Reiterpallasch +1 | 82 | 82 | - | - | - | E | D | D | D | 1 | Blood Stone Shard | 3 | 320 |
Reiterpallasch +2 | 89 | 89 | - | - | - | E | D | D | D | 1 | Blood Stone Shard | 5 | 380 |
Reiterpallasch +3 | 96 | 96 | - | - | - | E | D | D | D | 2 | Blood Stone Shard | 8 | 460 |
Reiterpallasch +4 | 103 | 103 | - | - | - | E | C | D | D | 2 | Twin Blood Stone Shards | 3 | 520 |
Reiterpallasch +5 | 110 | 110 | - | - | - | E | C | D | D | 2 | Twin Blood Stone Shards | 5 | 600 |
Reiterpallasch +6 | 117 | 117 | - | - | - | E | C | D | D | 3 | Twin Blood Stone Shards | 8 | 680 |
Reiterpallasch +7 | 124 | 124 | - | - | - | E | C | D | D | 3 | Blood Stone Chunk | 3 | 740 |
Reiterpallasch +8 | 131 | 131 | - | - | - | E | C | C | D | 3 | Blood Stone Chunk | 5 | 820 |
Reiterpallasch +9 | 138 | 138 | - | - | - | E | B | C | D | 3 | Blood Stone Chunk | 8 | 880 |
Reiterpallasch +10 | 150 | 150 | - | - | - | D | B | B | C | 3 | Blood Rock | 1 | 960 |
Blood Gem Imprints
Weapon Properties
- - Physical ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF. - - Blood ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES. - - Arcane ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES. - - Fire ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES. - - Bolt ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES. - - Durability
- Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.