Rifle Spear

Rifle Spear

Rifle Spear

A trick weapon crafted by the workshop heretics, the
Powder Kegs.

A prototype weapon serving as a simple firearm and
spear, possibly created in imitation of a lost Cainhurst
weapon.

Lacks any notable functions, saving that it is the only
trick weapon with an attached gun.

General Information

Physical
ATK
Blood
ATK
Arcane
ATK
Fire
ATK
Bolt
ATK
QS Bullet
Use
Durability
85 85 0 0 0 1 180
(Physical/Thrust/Blood)


Special Attack
Slow
Poison
Rapid
Poison
Vs.
the Kin
Vs.
Beasts
0 0 100 100
Attribute
Requirement
Attribute
Bonus
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
10 11 9 - E D D D


Rally
Potential
Weapon Type Bonus ATK
Normal Trick
70 - - - -

Trick Transform

Spear transforms by folding spearhead aside to reveal and use attached gun.

Availability

Found on the staircase of a building in Old Yharnam. From the area where Djura begins shooting, drop down the ledge carefully to find this secret building.
(video)

Purchase from the Bath Messenger in the Hunter's Dream for 4,000 Blood Echoes after acquiring the Powder Keg Hunter Badge.

Move Set

Notes

  • Cannot use any Left Hand Weapons while using the weapon in Trick form.
    • Pressing L2 will execute unique attacks (see Move Set for details).
  • When used as a firearm, shots have a shotgun-like spread, similar to the Hunter Blunderbuss.
  • Cannot gain Arcane, Fire, or Bolt ATK from ATK UP +% Blood Gems.
  • Can gain additional Arcane, Fire, and Bolt ATK from Add ATK + Blood Gems.
    • The added ATK will not scale with any attributes.
    • Blood Gems with an Add ATK + primary bonus (the first listed bonus) will be Odd.

Upgrades

Name PhysicalATK BloodATK ArcaneATK FireATK BoltATK Attribute Bonus Blood Gem
Imprints
Materials Blood
Echoes
Strength Skill Bloodtinge Arcane
Rifle Spear 85 85 - - - E D D D 0 - - -
Rifle Spear +1 93 93 - - - E D D D 1 Blood Stone Shard 3 320
Rifle Spear +2 101 101 - - - E D D D 1 Blood Stone Shard 5 380
Rifle Spear +3 109 109 - - - E D D D 2 Blood Stone Shard 8 460
Rifle Spear +4 117 117 - - - E C D D 2 Twin Blood Stone Shards 3 520
Rifle Spear +5 125 125 - - - E C D D 2 Twin Blood Stone Shards 5 600
Rifle Spear +6 133 133 - - - E C D D 3 Twin Blood Stone Shards 8 680
Rifle Spear +7 141 141 - - - E C D D 3 Blood Stone Chunk 3 740
Rifle Spear +8 149 149 - - - E C C D 3 Blood Stone Chunk 5 820
Rifle Spear +9 157 157 - - - E B C D 3 Blood Stone Chunk 8 880
Rifle Spear +10 170 170 - - - D B B C 3 Blood Rock 1 960

Blood Gem Imprints

Radial/Triangle/Radial


Weapon Properties

PhysicalATK - Physical ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF.
BloodATK - Blood ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES.
ArcaneATK - Arcane ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES.
FireATK - Fire ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES.
BoltATK - Bolt ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES.
PhysATK - Durability
Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License