Simon's Bowblade

Simon's Bowblade

Simon's Bowblade

Choice weapon of Simon, one of the first Healing Church
hunters.

Simon despised firearms, and so the Church workshop had
this specially fashioned to his liking. The large curved blade
serves as a bow when transformed.

But aside from a few close friends, Simon was scoffed at for
his choice of arms, for who would dare face the beasts with
a measly bow?

General Information

Physical
ATK
Blood
ATK
Arcane
ATK
Fire
ATK
Bolt
ATK
QS Bullet
Use
Durability
80 80 0 0 0 1 140
(Physical/Thrust/Blood)


Special Attack
Slow
Poison
Rapid
Poison
Vs.
the Kin
Vs.
Beasts
0 0 100 100
Attribute
Requirement
Attribute
Bonus
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
8 15 9 - - C C D


Rally
Potential
Weapon Type Bonus ATK
Normal Trick
55 - - - -

Trick Transform

Curved sword transforms into a bow.

Availability

Acquired at the end of Simon, the Harrowed's quest.

Dropped by Simon, the Harrowed.

Purchase from Bath Messengers in the Hunter's Dream for 24,000 Blood Echoes after obtaining one.

Move Set

Notes

  • The wielder can be staggered by firearms while firing arrows in Trick form.

Upgrades

Name PhysicalATK BloodATK ArcaneATK FireATK BoltATK Attribute Bonus Blood Gem
Imprints
Materials Blood
Echoes
Strength Skill Bloodtinge Arcane
Simon's Bowblade 80 80 - - - - C C D 0 - - -
Simon's Bowblade +1 88 88 - - - - B B D 1 Blood Stone Shard 3 320
Simon's Bowblade +2 96 96 - - - - B B D 1 Blood Stone Shard 5 380
Simon's Bowblade +3 104 104 - - - - B B D 2 Blood Stone Shard 8 460
Simon's Bowblade +4 112 112 - - - - B B D 2 Twin Blood Stone Shards 3 520
Simon's Bowblade +5 120 120 - - - - A A D 2 Twin Blood Stone Shards 5 600
Simon's Bowblade +6 128 128 - - - - A A D 3 Twin Blood Stone Shards 8 680
Simon's Bowblade +7 136 136 - - - - A A D 3 Blood Stone Chunk 3 740
Simon's Bowblade +8 144 144 - - - - A A C 3 Blood Stone Chunk 5 820
Simon's Bowblade +9 152 152 - - - - A A C 3 Blood Stone Chunk 8 880
Simon's Bowblade +10 160 160 - - - - S S C 3 Blood Rock 1 960

Blood Gem Imprints

Radial/Triangle/Radial


Weapon Properties

PhysicalATK - Physical ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF.
BloodATK - Blood ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES.
ArcaneATK - Arcane ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES.
FireATK - Fire ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES.
BoltATK - Bolt ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES.
PhysATK - Durability
Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.

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