Stake Driver

Stake Driver

Stake Driver

A trick weapon fashioned by the workshop heretics,
the Powder Kegs. Favored by the retired hunter Djura.

The stake driver, with its queerly complex design,
violently drives this stakes into the flesh of foes.

The stake driver allows for high-damage critical attacks,
but it is difficult to use and leaves its wielder wide open,
but none of this should bother a mere Powder Keg.

General Information

Physical
ATK
Blood
ATK
Arcane
ATK
Fire
ATK
Bolt
ATK
QS Bullet
Use
Durability
85 0 0 0 0 0 200
(Physical/Blunt/Thrust)


Special Attack
Slow
Poison
Rapid
Poison
Vs.
the Kin
Vs.
Beasts
0 0 100 100
Attribute
Requirement
Attribute
Bonus
Strength Skill Bloodtinge Arcane Strength Skill Bloodtinge Arcane
18 9 - - D D - D


Rally
Potential
Weapon Type Bonus ATK
Normal Trick
65 - - - -

Trick Transform

Weapon transformation primes a stake which can be fired.

Availability

Sold by Bath Messengers for 8,000 Blood Echoes after acquiring the Powder Keg Hunter Badge.

Move Set

Notes

  • Primary Physical attack properties can be converted into Arcane, Fire, or Bolt via Blood Gems that provide the respective ATK bonus.
    • Conversion occurs when affixing Blood Gems with an Add ATK+ and/or ATK UP +% bonus.
    • Attack will scale based on Arcane scaling; Strength and Skill scaling will be ignored.
    • Physical, Blunt, and Thrust primary attacks will be removed.

Upgrades

Name PhysicalATK BloodATK ArcaneATK FireATK BoltATK Attribute Bonus Blood Gem
Imprints
Materials Blood
Echoes
Strength Skill Bloodtinge Arcane
Stake Driver 85 - - - - D D - D 0 - - -
Stake Driver +1 93 - - - - D D - D 1 Blood Stone Shard 3 320
Stake Driver +2 101 - - - - D D - D 1 Blood Stone Shard 5 380
Stake Driver +3 109 - - - - D D - D 2 Blood Stone Shard 8 460
Stake Driver +4 117 - - - - D D - D 2 Twin Blood Stone Shards 3 520
Stake Driver +5 125 - - - - D D - D 2 Twin Blood Stone Shards 5 600
Stake Driver +6 133 - - - - D D - D 3 Twin Blood Stone Shards 8 680
Stake Driver +7 141 - - - - D D - C 3 Blood Stone Chunk 3 740
Stake Driver +8 149 - - - - C D - C 3 Blood Stone Chunk 5 820
Stake Driver +9 157 - - - - C D - C 3 Blood Stone Chunk 8 880
Stake Driver +10 170 - - - - C C - C 3 Blood Rock 1 960

Blood Gem Imprints

Radial/Triangle/Radial


Weapon Properties

PhysicalATK - Physical ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF.
BloodATK - Blood ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES.
ArcaneATK - Arcane ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES.
FireATK - Fire ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES.
BoltATK - Bolt ATK
Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES.
PhysATK - Durability
Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.

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