Tonitrus |
|
A unique trick weapon contrived by Archibald, the infamous Striking this peculiar iron morning star flail like a match Unfortunately, for reasons untold, the hunters of Archibald's |
General Information
Physical ATK |
Blood ATK |
Arcane ATK |
Fire ATK |
Bolt ATK |
QS Bullet Use |
Durability |
---|---|---|---|---|---|---|
80 | 0 | 0 | 0 | 40 | 0 | 100 |
(Physical/Blunt/Bolt) |
Special Attack | |||||||
---|---|---|---|---|---|---|---|
Slow Poison |
Rapid Poison |
Vs. the Kin |
Vs. Beasts |
||||
0 | 0 | 100 | 100 | ||||
Attribute Requirement |
Attribute Bonus |
||||||
12 | 8 | - | - | D | E | - | D |
Rally Potential |
Weapon Type Bonus ATK | |||
---|---|---|---|---|
Normal | Trick | |||
65 | - | - | - | - |
Trick Transform
Flail transformation generates blue sparks, strengthening Bolt attacks.
Availability
Found in Yahar'gul, Unseen Village. Looted from a corpse just outside the main hall from the Hypogean Gaol lamp,
to the far left surrounded by two Rabid Dogs and a Snatcher.
Purchase from the Bath Messenger in the Hunter's Dream for 26,000 Blood Echoes after acquiring the Spark Hunter Badge.
Move Set
Notes
- Trick transform temporarily buffs all Bolt properties while the Trick form is active (while the flail is coated in wild blue sparks).
- Gains +0.40 Arcane scaling, +70% Bolt ATK, and +40 Bolt ATK.
- The +70% and +40 Bolt ATK will show on the Status screen, but the +0.40 Arcane scaling will not.
- Trick form lasts for 7 seconds.
- Empty Phantasm Shell, Fire Paper, and Bolt Paper effects cannot be applied to this weapon.
Upgrades
Name | Attribute Bonus | Blood Gem Imprints |
Materials | Blood Echoes |
|||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tonitrus | 80 | - | - | - | 40 | D | E | - | D | 0 | - | - | - |
Tonitrus +1 | 88 | - | - | - | 44 | D | E | - | D | 1 | Blood Stone Shard | 3 | 200 |
Tonitrus +2 | 96 | - | - | - | 48 | D | E | - | D | 1 | Blood Stone Shard | 5 | 260 |
Tonitrus +3 | 104 | - | - | - | 52 | D | E | - | D | 2 | Blood Stone Shard | 8 | 300 |
Tonitrus +4 | 112 | - | - | - | 56 | D | E | - | D | 2 | Twin Blood Stone Shards | 3 | 360 |
Tonitrus +5 | 120 | - | - | - | 60 | D | E | - | D | 2 | Twin Blood Stone Shards | 5 | 400 |
Tonitrus +6 | 128 | - | - | - | 64 | C | E | - | D | 3 | Twin Blood Stone Shards | 8 | 440 |
Tonitrus +7 | 136 | - | - | - | 68 | C | E | - | D | 3 | Blood Stone Chunk | 3 | 500 |
Tonitrus +8 | 144 | - | - | - | 72 | C | E | - | D | 3 | Blood Stone Chunk | 5 | 540 |
Tonitrus +9 | 152 | - | - | - | 76 | C | E | - | D | 3 | Blood Stone Chunk | 8 | 600 |
Tonitrus +10 | 160 | - | - | - | 80 | B | E | - | D | 3 | Blood Rock | 1 | 640 |
Blood Gem Imprints
Weapon Properties
- - Physical ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Physical DEF. - - Blood ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Blood RES. - - Arcane ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Arcane RES. - - Fire ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Fire RES. - - Bolt ATK
- Used to calculate damage inflicted on a target. Higher values have the potential to inflict more damage to targets.
Mitigated with a target's Bolt RES. - - Durability
- Degradation counter used to determine when a weapon breaks after being used. Durability decreases as a weapon is used to attack any object, targets, and any other surface on which a weapon can collide. Once durability reaches 0, the weapon breaks.
A broken weapon can still be used to attack, but it will have greatly diminished attack properties.